Added checking for already correct guesses
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parent
894cd5c7c2
commit
4a6b4d28c7
41
main.go
41
main.go
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@ -26,6 +26,7 @@ var (
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hiddenChars []string
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hiddenChars []string
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revealedChars []string
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revealedChars []string
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wrongChars []string
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wrongChars []string
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correctChars []string
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)
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)
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type PlayerStats struct {
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type PlayerStats struct {
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@ -100,10 +101,11 @@ func getLetter(letter string) (isFound bool) {
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// TODO: Make gameStatus() prettier
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// TODO: Make gameStatus() prettier
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func gameStatus() {
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func gameStatus() {
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clear()
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clear()
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fmt.Println("Player:", player.name)
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fmt.Printf("Player: %v\n", player.name)
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fmt.Println("Lives:", player.lives)
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fmt.Printf("Lives: %v\n\n", player.lives)
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fmt.Println("Word:", hiddenChars)
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fmt.Printf("Word: %v\n\n", hiddenChars)
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fmt.Println("Wrong characters:", wrongChars)
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fmt.Printf("Wrong characters: %v\n", wrongChars)
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fmt.Printf("Correct characters: %v\n\n", correctChars)
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}
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}
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func checkWin() {
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func checkWin() {
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@ -135,20 +137,25 @@ func checkLose() {
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// }
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// }
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// return isAlreadyGuessed
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// return isAlreadyGuessed
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// }
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// }
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func alreadyWrong() (isGuess bool) {
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// Iterate over wrongChars and if the guess from the main game matches any of the elements,
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// return True
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func alreadyWrong(gs string) (isGuess bool) {
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var isAlreadyGuessed bool = false
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var isAlreadyGuessed bool = false
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for _, v := range wrongChars {
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for _, v := range wrongChars {
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if v == guess {
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if v == gs {
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isAlreadyGuessed = true
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isAlreadyGuessed = true
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}
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}
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}
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}
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return isAlreadyGuessed
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return isAlreadyGuessed
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}
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}
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func alreadyCorrect() (isGuess bool) {
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// Iterate over correctChars and if the guess from the main game matches any of the elements,
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// return True
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func alreadyCorrect(gs string) (isGuess bool) {
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var isAlreadyGuessed bool = false
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var isAlreadyGuessed bool = false
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for _, v := range revealedChars {
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for _, v := range correctChars {
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if v == guess {
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if v == gs {
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isAlreadyGuessed = true
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isAlreadyGuessed = true
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}
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}
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}
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}
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@ -164,10 +171,18 @@ func game() {
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fmt.Printf("Guess: ")
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fmt.Printf("Guess: ")
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fmt.Scanln(&guess)
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fmt.Scanln(&guess)
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// TODO: Add checking for both wrong and correct characters
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if getLetter(guess) == true {
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if getLetter(guess) != true {
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if alreadyCorrect(guess) == true {
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if alreadyWrong() == true {
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fmt.Printf("[-] You've already guessed this correct letter")
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fmt.Printf("You've already guessed this letter")
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time.Sleep(1 * time.Second)
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} else {
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correctChars = append(correctChars, guess)
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}
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}
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if getLetter(guess) == false {
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if alreadyWrong(guess) == true {
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fmt.Printf("[-] You've already guessed this wrong letter")
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time.Sleep(1 * time.Second)
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time.Sleep(1 * time.Second)
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} else {
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} else {
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fmt.Printf("Wrong!")
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fmt.Printf("Wrong!")
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