Learn event handling and proper rendering
I'm tired of building crappy and ugly interactive interfaces by hand, I learned Cobra to build CLI tools so I might as well learn tcell to create TUI tools.
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@ -3,6 +3,7 @@ package main
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import (
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import (
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"fmt"
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"fmt"
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"log"
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"log"
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"os"
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"time"
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"time"
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"github.com/gdamore/tcell/v2"
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"github.com/gdamore/tcell/v2"
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@ -10,22 +11,38 @@ import (
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func main() {
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func main() {
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fmt.Println()
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fmt.Println()
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s, err := tcell.NewScreen()
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screen, err := tcell.NewScreen()
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if err != nil {
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if err != nil {
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log.Fatalf("%v", err)
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log.Fatalf("%v", err)
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}
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}
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if err := s.Init(); err != nil {
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if err := screen.Init(); err != nil {
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log.Fatalf("%v", err)
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log.Fatalf("%v", err)
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}
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}
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//defStyle := tcell.StyleDefault.Background
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//defStyle := tcell.StyleDefault.Background
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defStyle := tcell.StyleDefault.Background(tcell.ColorReset).Foreground(tcell.ColorReset)
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defStyle := tcell.StyleDefault.Background(tcell.ColorReset).Foreground(tcell.ColorReset)
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s.SetStyle(defStyle)
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screen.SetStyle(defStyle)
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go Run(screen, defStyle)
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for {
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for {
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switch event := screen.PollEvent().(type) {
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case *tcell.EventResize:
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screen.Sync()
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case *tcell.EventKey:
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switch event.Key() == tcell.KeyEscape || event.Key() == tcell.KeyCtrlC {
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case true:
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screen.Fini()
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os.Exit(0)
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}
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}
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}
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s.Clear()
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}
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s.SetContent(20, 20, 'A', nil, defStyle)
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func Run(screen tcell.Screen, defStyle tcell.Style) {
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for {
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screen.SetContent(20, 20, 'A', nil, defStyle)
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screen.Show()
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time.Sleep(time.Second)
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time.Sleep(time.Second)
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}
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}
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}
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}
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