Added an actual win condition

Also realized that I was supposed to decrement the X/Y values instead of
incrementing them
This commit is contained in:
raul 2024-03-01 20:45:21 +01:00
parent 38fe54f3de
commit a4667e2039
1 changed files with 10 additions and 6 deletions

View File

@ -9,14 +9,14 @@ var x int
var y int
func main() {
a := [][]string{
matrix := [][]string{
{cell, cell, cell},
{cell, "1", cell},
{cell, cell, cell},
}
for i := 0; i < len(a); i++ {
for _, v := range a[i] {
for i := 0; i < len(matrix); i++ {
for _, v := range matrix[i] {
fmt.Printf("%v ", v)
}
fmt.Println()
@ -27,9 +27,13 @@ func main() {
fmt.Scanln(&x)
fmt.Printf("Y coordinate: ")
fmt.Scanln(&y)
x++
y++
x--
y--
fmt.Println(a[x][y])
if matrix[x][y] == "1" {
fmt.Println("You win!")
} else {
fmt.Println("You lose!")
}
}