Finally figured out how to read view contents
I think I'm finally getting the hang of Gocui, it's pretty interesting how it separates each view into a different section for the layout function, also went ahead and separated the keybindings into their own function, and yes I'm stealing from the _examples folder of the official project, it's really helpful okay?
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8acdc82081
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01e9e7e2db
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@ -1,14 +1,18 @@
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package main
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import (
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"bytes"
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"fmt"
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"io"
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"log"
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"os/exec"
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"strings"
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"time"
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"github.com/jroimartin/gocui"
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)
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var input chan int
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var input chan string
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func main() {
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g, err := gocui.NewGui(gocui.OutputNormal)
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@ -24,17 +28,12 @@ func main() {
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g.Mouse = true
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g.Cursor = true
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if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
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log.Panicln(err)
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}
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if err := g.SetKeybinding("WOW", gocui.MouseLeft, gocui.ModNone, quit); err != nil {
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log.Panicln(err)
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}
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initKeybindings(g)
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if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
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log.Panicln(err)
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}
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}
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var numToIncrease int
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@ -48,7 +47,7 @@ func counter() {
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func layout(g *gocui.Gui) error {
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maxX, maxY := g.Size()
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if v, err := g.SetView("hello", maxX/2-20, maxY/2-18, maxX/2+20, maxY/2-15); err != nil {
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if v, err := g.SetView("test", maxX/2-20, maxY/2-18, maxX/2+20, maxY/2-15); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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@ -56,39 +55,72 @@ func layout(g *gocui.Gui) error {
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fmt.Fprintln(v, "Hello!")
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}
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if v, err := g.SetView("anotherone", maxX/2-20, maxY/2-13, maxX/2+20, maxY/2-6); err != nil {
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if v, err := g.SetView("editor", maxX/2-20, maxY/2-13, maxX/2+20, maxY/2-6); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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if _, err := g.SetCurrentView("anotherone"); err != nil {
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if _, err := g.SetCurrentView("editor"); err != nil {
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return err
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}
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v.Title = "Editing"
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v.Editable = true
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v.Wrap = true
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fmt.Fprintln(v, "Holaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!")
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fmt.Fprintln(v, "")
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}
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if v, err := g.SetView("WOW", maxX/2-20, maxY/2, maxX/2+20, maxY/2+5); err != nil {
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if v, err := g.SetView("quit", maxX/2-20, maxY/2, maxX/2+20, maxY/2+5); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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// var number int
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// go func() {
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// number = <-input
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// }()
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// fmt.Fprintln(v, number)
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v.Title = "Quit button"
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fmt.Fprintln(v, "You should quit... NOW!", numToIncrease)
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go func() {
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message := <-input
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formattedMsg := bytes.NewBufferString(message)
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fmt.Fprintln(formattedMsg)
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}()
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}
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// if err := g.SetKeybinding("WOW", gocui.MouseLeft, gocui.ModNone, fcn); err != nil {
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// fmt.Fprintln(v, "Clicked")
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// }
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return nil
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}
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func quit(g *gocui.Gui, v *gocui.View) error {
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func quitter(g *gocui.Gui, v *gocui.View) error {
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return gocui.ErrQuit
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}
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func initKeybindings(g *gocui.Gui) error {
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if err := g.SetKeybinding("editor", gocui.KeyCtrlA, gocui.ModNone,
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func(g *gocui.Gui, v *gocui.View) error {
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v.Mask ^= '*'
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return nil
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}); err != nil {
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return err
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}
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if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quitter); err != nil {
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log.Panicln(err)
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}
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if err := g.SetKeybinding("quit", gocui.MouseLeft, gocui.ModNone, quitter); err != nil {
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log.Panicln(err)
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}
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if err := g.SetKeybinding("editor", gocui.KeyEnter, gocui.ModNone,
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func(g *gocui.Gui, v *gocui.View) error {
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vb := v.ViewBuffer()
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stringer := strings.NewReader(vb)
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buf := new(strings.Builder)
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_, err := io.Copy(buf, stringer)
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if err != nil {
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return err
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}
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strings.TrimRight(buf.String(), "\n")
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cmd := exec.Command("notify-send", strings.TrimRight(buf.String(), "\n"))
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cmd.Run()
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return nil
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}); err != nil {
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return err
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}
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return nil
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}
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